Past Presentations
- All Reading is Good Reading: Teen Summer Reading Programs
- Core Collections
- Digital Downloads
- Gaming by the Numbers
- Get Your Game On: Gaming at the Library
- Pain in the Brain
- Podcasting 101
- Programming for Teens with Technology
Presentation Details
All Reading is Good Reading: Teen Summer Reading Programs
presented for the AZ State Library, 3 locations
December 2007
- Notes: http://docs.google.com/Doc?id=dhq7d7g6_16cwj999cj
- Resources: http://del.icio.us/informationgoddess29/srp
- Slides: http://www.slideshare.net/informationgoddess29/teen-summer-reading
Core Collections: Video Game Selection, Evaluation, Cataloging, Storage & Marketing
presented for the Southeast MA Regional Library System (SEMLS)
November 2007
- Resources: http://del.icio.us/informationgoddess29/corecollections
- Slides: http://www.slideshare.net/informationgoddess29/semlsprogramscorecollections92007
Digital Downloads for Gamers
presented for ALA TechSource at the Gaming Learning & Libraries Symposium, Chicago, IL
July 2007
- Resources: http://del.icio.us/informationgoddess29/digitaldownloads
- Slides: http://del.icio.us/informationgoddess29/digitaldownloads
Gaming by the Numbers
presented for the San Jose State University School of Library and Information Science Colloquia series, San Jose, CA
October 8, 2007
- Audio: http://amazon.sjsu.edu/slisPod/colloquia/fa07/3gallaway/collGallawayFA07.mp3
- Video: http://amazon.sjsu.edu/slisPod/colloquia/fa07/3gallaway/collGallawayFA07.mp4
- Slides: most recent version: http://www.slideshare.net/informationgoddess29/swfln-get-your-game-on
Get Your Game On: Gaming at the Library
- Resources: http://infopeople.org/training/past/2007/gaming
- Slides: http://www.slideshare.net/informationgoddess29/swfln-get-your-game-on
Pain in the Brain Presentation
YALSA Serving the Underserved Workshop, presented for a variety of clients
August 2003-present
- 40 Developmental Assets Handout http://www.search-institute.org/assets/40AssetsList.pdf
- Brain Notes
- Behavior Notes
- Brain Resources & Research: http://del.icio.us/informationgoddess29/brain
- Moment of Truth Exercise
This 10-minute guided visualization should be done in comfort and privacy. I do not recommend that you do it at work. I am going to ask a series of questions. Do not answer them aloud—try to answer them silently, in terms of your senses—images, sounds, smells, textures, feelings and emotions. If at any point you feel uncomfortable, please stop the recording.
The purpose of the Moment of Truth rap is to do get you thinking about serving teens, do develop empathy for teens, and to find some common ground. Patrick Jones' Moment of Truth Rap was adapted from an exercise by Jim Rosinia, youth services consultant at the North Carolina State Library, and it used with permission. The audio file was created exclusively for this YALSA Pain In the Brain class and may not be redistributed or shared with people not registered for this course. The exercise can be found in Do it Right! by Patrick Jones and Joel Shoemaker.
Podcasting 101
Southern New England Law Library Association (SNELLA)
Quinnipiac College, CT
May 2007
- Resources: http://del.icio.us/informationgoddess29/snella
- Slides: http://www.slideshare.net/informationgoddess29/podcasting-101-63556
Programming for Teens with Technology
Presented for the Children's Library Services section of the NH Library Association
October 2007